Tuesday, October 30, 2012

Training Room - Released


Magic Trap

Lightning hit enemy if he pass at magic area, now will move to hypers, already have 4 planned, maybe one tonite.

Monday, October 29, 2012

Portal

First reflect projectile, and now a Counter Attack, im making her more defensive like. planing too one heal hyper.

Sunday, October 28, 2012

Deflect Missiles

One more special, it not send back same projectile of enemy, just one generic projectile, simillar to Loganir' Wonder Woman, we will take care to make it works fine at AvX game, but somes bugs may happen to mugen rosters, because somes creators dont like to set projectiles with P like atributte, not really a bug, just about creator preference...

Friday, October 26, 2012

The loved MUA Box

This is the most required move by Marvel Ultimate Alliance fans, so dont worry it will be there, it works simillar to capcom spider web shot. Will try code one more each day, maybe two.

Thursday, October 25, 2012

Scarlet Witch being coded

Finally, this wip have a really long history, Warecus started her like polaris, then changed to SW, Arkady added cape and somes edits, then Acey revamped everything to look like her now....... basics done, now lets move to fun part.... 

Wednesday, October 24, 2012

JL vs SF - Stages


Yesterday, after play snes Marvel game, i ripped this water effects and added to aquaman stage, i want to keep all original stages of snes games, to justice league and street fighter chars, but i want to improve they with custom stuffs, like this ones, so let me know if you have some ideia about elements to add to any stage (also im looking for some small helicopter to superman background).
Check roster here:

Tuesday, October 23, 2012

First sprite edit.

Before show what im doing, let me show what i did in past, 
MY FIRST SPRITE EDIT!!!!
When I was 12.

Hello Mugen World!

Hello Mugen World!!!

Now i have one place to share progress of my wips, maybe daily or weekly, this way i hope to save some time not visitig a lot of forums everyday.

Stay tuned :)